Every entry below is a capability that reached the clubs running on Playset — newest first, starting in December 2025.
58releases
19 October 2026most recent
7 December 2025first release
October 2026
Players
Android Player app: a Tracker for every game
The Life tab is now Tracker: a counter for Magic, Pokémon, One Piece, Riftbound, Lorcana, Yu-Gi-Oh! and more
Star a game and the Tracker always opens with it; switch games any time from the tracker itself
A D&D combat tracker with dice, and a score pad for board games
Players
Android Player app: event reminders and landscape fixes
Players who added a club get the evening-before event reminder once they update the app
A phone turned sideways keeps the bottom navigation bar instead of a crowded side rail
Sideways, life totals fit their panes and the Credits screen stays clear of the camera notch
Players
Refused payments and passwords now say why
Players paying for an event or at a store with credits are told when their balance falls short
A player whose chosen store is deactivated or deleted is told so and sent back to pick another
Staff are told of a short balance at the desk or on a reimbursement, and of a deactivated or deleted store
A new account password that is long enough but easy to guess is called too weak, not too short
Club owners
Android apps for your players and your staff
Players and staff each get their own app, and add every club they play at or work for
Players who turn on notifications hear of your new public events, in French or English
Registered players get a reminder on their phone the evening before an event
Event links on your club's own site open in the app, offering to add your club if needed
Club owners
Import your roster with credit balances; five more formats
Import a player list from a CSV file with an opening credit balance per player; an email is optional
Check the row count, the balance total and any names listed twice before anything is imported
Each balance is recorded in the credit ledger; no invitation is sent and a repeated name is not paid twice
Ask us to add Standard, Pioneer, Pauper, Canadian Highlander or Premodern to the Magic formats your club runs
Club owners
Your club's own pages on the public site
Have pages of your own added to the public site, such as house rules or a shop page
We publish each page for you in French and English; the admin panel has no page editor
Visitors reach each page from the footer, and up to two of them from the header menu too
Each page has its own address, title and search description, and is listed in the sitemap
Club owners
Sell several membership tiers, each at its own price
Set up to eight named tiers, each with a yearly price and a note on who it is for
Staff pick the tier when selling a membership at the desk, and the fee is that tier's
Players paying with credits choose among the tiers you open to them; the rest are sold at the desk
The tier shows on the player, on the member's profile, in the players export and in the event report
Staff
Repeat an event weekly or monthly from one form
Set a new event to repeat each week, or each month on its 1st to 4th or last weekday, up to an end date
Review the dates before anything is created, untick any to skip, and create up to 26 events at once
Edit or cancel each event on its own afterward, with no effect on the other dates
If some dates are not created, see which ones and retry only those
Club owners
A map link and a venue note on the public event page
Write a short public note for each saved venue, in French and English: how to get in, food and drink
Players see that note under the address on the event page, in their language when you wrote one
Players open a map search for the venue by clicking the address of an event held at a saved venue
Staff who cannot delete a venue are now told it is still used by events and can be deactivated instead
Club owners
Your wide logo, photo and headline on the public site
Have your wide logo shown in the public site header, in place of the square mark and club name
Have your own photograph placed behind the opening section of the home page
Have the home page open with your own headline, in each language of the site
Discord, YouTube, Twitch and Bluesky links in the footer now show their own icon
Club owners
Store credit in Essentials, add-ons bought one by one
Essentials now includes store credit, beside memberships and the purchases and sales ledger
Buy add-ons one by one on top of Essentials: leagues, singles, outreach, online payment and more
Choose Community for leagues, singles, outreach and Unity League together, below their combined price
Singles, decks, stock and financial reports are each sold as their own add-on
Staff
Correct, remove or void a sale you logged
Edit a logged sale paid in money: description, amount, date, payment method, game or packs
Remove a sale from the same form, after a confirmation; its packs go back on the shelf
See when a sale was last edited and by whom, on its row and in the month's CSV
Void a sale paid in store credit: the buyer gets the credit back and the packs return to the shelf
Staff
Log a sale, with or without packs
Log a sale from either admin menu or the Purchases tab: what was sold, amount, date and payment method
Add packs to a sale and they leave that game's shelf at its average cost, or log a sale with no packs
See each sale under the month's sales, apart from what the club spent, and in the month's CSV
Take store credit for any sale, packs or not, where you offer store credit
Staff
Correct or remove a purchase you logged
Edit a purchase you logged by hand: description, category, game, packs, amount, payment method or date
Add or replace its receipt from the same form, or remove the purchase along with its receipt
A correction carries through to the game's pack stock and the month's totals
See when a purchase was last edited and by whom, on its row and in two new columns of the month's CSV
Club owners
Sell sealed packs and see your stock value each month
With the Stock & suppliers add-on, sell sealed packs for money, or for store credit where you offer it
Each sale shows what the packs cost apart from what the buyer paid; credit sales stay out of money totals
See your stock value under each month: live this month, recorded the night after a month ends, CSV included
Add a supplier and invoice reference to a purchase, correct them later, and attach the invoice as a PDF
Staff
Sell held cards and set them aside as event prizes
Search the cards you hold in the Ledger's Singles tab, filter by held, prize or sold, and export to CSV
Sell from a player's profile or the card's row, at a price suggested from your Sell at % of market price
Take store credit where you offer it, or money shown under Sales in the month, apart from your expenses
Set cards aside as an event's prizes; finalizing counts their cost in its profit, canceling returns them
Staff
Credits, tokens and card buys on the player's profile
Grant or reimburse credits from a player's profile, and open their history to reverse a transaction
With entry tokens, see a player's active count on the profile, grant more, and revoke from the full list
With card buying, see a player's open buy and resume it, or start a new one from the same card
Keep the player's activity in view below these cards; the edit dialog now changes only their details
Staff
Buy a player's whole stack of cards in one go
Open one buy per seller from Buy cards or the player's record; it saves as you go, so closing loses nothing
Find Magic cards by name or set code and number, offered at your percentage of market price
Add cards from other games by hand; agree one total, and each card keeps its share of what you paid
Pay in store credit where you offer it, or in money logged under Singles in the month's purchases
Club owners
Log purchases and track packs for each card game
Log a purchase in one line from a phone, with a receipt photo, and export each month to CSV
Track packs per card game at their average cost, and recount the shelf to set the real count
Record the packs an event used; finalizing charges their cost to it, and canceling gives them back
Profit on newly finalized events includes pack cost and leaves out membership sales
Club owners
Offer One Piece, Pokémon, board game nights and more
Run One Piece, Riftbound, Star Wars: Unlimited, Flesh and Blood or Pokémon events, in any plan, on request
Host board game nights: open play, learn-to-play, themed nights, and campaign or legacy sessions
Casual formats like Twin Suns or 2v2 take attendance only, with no results, standings or prizes
With several games, each event shows its game as a tag beside a format pill colored by kind
Club owners
Run Altered and D&D events beside Magic, or without it
Filter events by game on your public site and in admin; the FAQ and badges group by game too
Run D&D sessions as casual play: attendance counts, with no results, standings or prizes
Keep Unity League, Companion codes and decklist requests to your Magic events
Show players an RCQ's main phase, and ask for a decklist only when that phase needs one
September 2026
Staff
Desk credit payments and sign-in help for players
Committee members can take a player's credits for an entry or membership at the desk, without admin rights
A discount entered while confirming a registration is saved, including on a locked event
Players who mistype a password or sign up with a taken email get a link to sign in or reset it
A page left open across an update reloads itself, and a browser-translated page stays usable
Players
Your emails now show what's coming up
Get a welcome email that lists the club's next events, and a recap that points to the next one
See members-only events marked as such in every email that names them
Read your recap's league rank and new badges in your own language
Never see a club's test events in your emails, calendar feed or shared links
Players
The Sealed format reads Scellé in French
Read Scellé for the Sealed format on the event page and in your WhatsApp announcement
Get your invitation, confirmation, reminders, recap and digests naming the format in the language you read
See a shared event's preview text name the format in the language of the link that was shared
See a free entry token that expires while the event page is open stop being offered right then
Staff
Free entry tokens good for the formats you choose
Pick which formats a free entry token pays for, on an event, a membership or a grant by hand
Your WhatsApp announcement, the event page, the email and the profile all say what a token is good for
A player whose tokens do not cover an event is told so, where the pay button would be
Leave every format unticked and your tokens work exactly as they do today
Club owners
Maintenance update on current framework releases
Every app runs on current releases of its web framework and its sign-in and data libraries
No screen or workflow changes: staff and players have nothing to relearn, and invoices keep their layout
Check which build you have: the profile menu shows version 2026.09.19 once your club is updated
August 2026
Club owners
Partner organizers run their own events
Invite another shop or club to post their events on your site, under their own name
Choose what each organizer may do, from creating events to seeing attendee names
Review what they submit before it goes public, or let a trusted organizer publish directly
They get a portal for their own events and attendees; players see who is organizing
Players
Play day details stay readable at any screen width
Read a play day's full address on one line, instead of three lines wrapped beside an empty column
See the location pin at full size, however long the venue's address runs
See a single upcoming play day use the full width of the section instead of half of it
Players
Event details stay readable on a phone
Scroll an event's details on a phone with nothing tucked under the scroll bar
Reach the sign-up and pay buttons with clear space above the bottom edge of the screen
Scan each player's decks on a phone by commander, power bracket and legality warnings alone
See the analysis-incomplete note only where you manage your own decks, not beside every event deck row
Staff
Entry tokens get their own place in the Ledger
Let any event opt in to accept entry tokens as payment, not only the events that always did
Record where a batch of granted tokens came from, from a shared list that membership also feeds
Switch, on one Ledger tab, between the grant history and who currently holds a token
See tokens on the same table credits already uses, instead of a separate screen
Players
Membership purchases get their own price and dialog
Offer membership as a second, optional purchase at event sign-up, settled by the desk alongside entry
Quote one membership price everywhere it's asked, from a single source of truth
Let a player check and buy their own membership from a dialog right on their profile
Keep the membership purchase card out of sight for clubs that don't also sell credits
Players
Mobile dialogs keep their buttons within reach
Tap every button in a dialog's footer on a phone without the layout swallowing its height
See a mobile sheet resize to fit its content instead of cutting content off
Scroll a dialog's body on a phone without content sliding under the action buttons
Club owners
Configuration becomes a licensing and integrations hub
See your subscription plan and exactly which modules it includes, laid out on one Configuration page
Find every settings card grouped by what it configures instead of hunting one long list
Get an in-app warning before a lapsed subscription goes read-only, with a grace period first
Turn on an external league connector yourself by entering its credentials in a Configuration card
Players
Commander night decks, scouted by the table
Bring up to 10 decks to a Commander event, each checked against your declared power bracket
See every other signed-up player's decks before the game starts, right in the event page
Save decks to your own profile once and reuse them at the next event with one click
Get a bracket suggestion when a deck doesn't fit the one you picked, instead of a flat rejection
Club owners
Run the platform under your own name and colors
Deploy the whole platform for a new club under its own name, logo, colors and domain
Set your own venues, prices, event length and contact details in one place
Choose which features are switched on for your club
Keep your own terms and privacy pages, in your own words, alongside the shared product terms
Players
Free draft tokens for paid attendees
Award a free draft entry by hand, in bulk, or automatically to every paid attendee
Players redeem their token online or at the desk for any draft event
Canceling a registration returns the token, which otherwise expires on a set date
Draft and sealed sign-ups stop asking for a decklist that never applied
Club owners
One consistent look across every app
Staff, players and vendors now see one polished, consistent design across every app
Menus, dialogs and forms behave the same way everywhere, with proper keyboard and focus support
Fixed a homepage flicker on return visits, a cut-off mobile pop-up, and a cramped mobile event card
Club owners
Connect events to an official sanctioning league
Sync your event results automatically with an outside sanctioning league
Show players a sanctioning badge on qualifying event pages
Turn the connection on or off without touching anything else about the event
May 2026
Players
Richer, more open public event pages
Event descriptions support rich formatted text, rendered safely for every visitor.
Anyone can see how many people are going; viewing names now asks for a quick login.
The list of who's going opens by default for every visitor, logged in or not.
Prizes for an event are written per event or dropped in from an English or French template.
Staff
Store credit becomes a full payment method
Players can cover part of an entry fee with credit and pay the rest another way.
Staff price and buy or sell single cards for store credit, using live market prices.
Entry fees can be paid entirely with credit, or credit can be applied as a discount on any payment.
Reimburse a player's credit balance in cash or Twint, with the ledger updated instantly.
Staff
Cleaner books at event close-out
Staff can correct a payment's method after the fact — swap cash, card, or Twint.
Test events and test data stay out of reports, ledger totals, and the public site.
Staff add notes and record extra ad-hoc income directly on the finalization PDF.
Vendors
Vendors accept EUR and track credit in real time
Vendors and attendees can pay in EUR, settled in CHF at the daily exchange rate.
Vendor shops see live credit balances and a running record of their invoices.
Staff can reverse a confirmed redemption or log an offline sale manually.
April 2026
Players
Sign up as a duo or trio team
Players register together as a pair or trio, or join a team that still needs a member.
Staff pair up solo sign-ups and resolve incomplete rosters before the event.
Staff
One player record, with a full activity history
Staff see every registration, credit change, and contact on one player's timeline.
Staff add private notes directly on a player's history for future reference.
Merging duplicate accounts keeps one keeper's full history and resolves conflicts field by field.
Players
A smoother, more forgiving path from visitor to member
Sign up on a phone without hitting a broken menu or a stuck onboarding step
An imported record links to a real account on first sign-up, history and membership along with it
Credit granted to someone before they even sign up moves to their new wallet automatically once they do
An anonymous visitor who wants to register is sent to sign up first, then lands back on the event they wanted
Staff
Log every contact with a player and invite them by email
Log a call, email or message against a player from any event, under consent
Filter players by contact status and read their full contact history in one dashboard
Invite players picked from the outreach list to an event with a localized email invitation
Read one player's attendance, outreach history and activity all on a single page
Staff
A wave of accuracy fixes across events, ledger and players
Calendar invites carry the correct time zone, so event times read right in email
Verify pending Twint payments right in the ledger, and see every balance to two decimal places
Narrow the event list by format, and export a chosen set of attendees to a CSV ready for tournament software
Register for an event without a payment step, and see a full explanation before deleting a player
Staff
Players are recorded by real first and last name
Every existing player record is split into first and last name automatically
Staff and players see proper names everywhere instead of one combined display name
Players
Players spend store credit at partner shops
Pick a shop, name an amount, and get a countdown code to spend a credit balance in person
Vendors sign into their own portal and watch redemptions arrive in real time
Staff invite and manage vendors from admin, and bill them by invoice
Credit grants and spends are now reliable, with balances reconcilable on demand
Club owners
See revenue and event profitability at a glance
Chart revenue over time and drill into how profitable each event was
Export a month's financial summary to CSV
March 2026
Staff
Control what your club sends and what it shows
Turn each type of automated email on or off without a code change
Preview a template before it goes out, and watch the send queue
Flip a switch to show or hide a page for everyone, instantly
Roll a feature out and pull it back if something looks wrong
Players
Twint payments, player recognition, mobile admin
Pay by Twint at an event and have it reconciled automatically
Earn badges and attendance streaks, with a monthly recap email
Run staff tasks from a phone and act on several players at once
Players
Store credit, leagues, and prize payouts
Earn, spend, or get refunded store credit, tracked in the ledger
Import tournament results and see standings on a public leaderboard
Have event prizes paid out automatically as store credit
Players
Sign up, browse, and RSVP without staff help
Complete a guided onboarding wizard when creating an account
Filter events by format and time range, and read a How to Join page
Register or cancel for an event yourself and get an automatic confirmation email
February 2026
Players
A bilingual site with localized event sharing
Use the public site in French or English, each properly indexed for search
See a simplified set of four player roles, tracked by membership year
Share an event page in a player's own language with a matching preview image
Staff
Booster stock, an event calendar, and WhatsApp posts
Track loose boosters pulled from a retired set alongside sealed stock
Browse public events in a monthly calendar as well as a list
Generate a formatted WhatsApp announcement for an event in one tap
January 2026
Staff
Fine-grained staff permissions, one player list
Grant each staff member exactly the access their role needs
Bulk-import a list of new players from a CSV file
Invite a player by email and let them set their own password
See pending and existing players together in a single unified list
December 2025
Club owners
A public site for players, a ledger for the desk
Browse upcoming events on a public website, separate from the staff tool
Create an account, sign in, and see your own event history
See every payment in one ledger, filterable and summarized
Set custom member and guest prices for an individual event
Next
Let's see it with your name on it.
Tell us whether you're a club or a store, roughly how many players you see in a week, and which games you run. We'll come back with a demo in your colors.